

Sonic CD does this kind of boss slightly differently: the boss of Quartz Quadrant is stationary and more or less invulnerable to Sonic's attacks-instead, his platform slowly wears away on the conveyor belt floor.For the first part of the battle, the goal is just to knock him into the lava for more damage, but near the end, you actually have to knock him off in a way similar to the Big Bully fights from Super Mario 64, with Luigi spinning with his hammer and trying to ram away Bowser spinning in his shell. Earthwake has Stone Wall level defences, but is defeated by you hammering it backwards off the edge of the island and into the ocean, which gives you the chance to repeatedly smash its head in, similarly to the aforementioned Tower of Yikk.It'll also use one of the few Always Accurate Attacks in the game to knock Bowser in anyway. The Castle is protected by a force field which must be removed by punching it into the black hole. During the battle, there will be black holes on both ends of the battlefield, and getting knocked in will cause Bowser or the Castle to take damage. In order to damage its head, Bowser must punch it into the river while avoiding getting punched in himself. There's a river on both sides of the field. The larger Cataquacks (Plungelos) that walk over the mirrors in Gelato Beach, in Super Mario Sunshine.In Super Mario Galaxy, Topmaniac is defeated by jumping on the button on top of its head, deactivating it, and spinning it into the electrical fences surrounding the arena.

Doing so will just lead to him jumping back up to the top, and chastising you for playing dirty. And you can't throw him off the mountain to hurt him. His only means of hurting you is tossing you off the arena platform, possibly subjecting you to fall damage.
#King olly phase 3 puzzle series
Every variation of Bully in the main series can only be killed by pushing them off platforms.All three times you fight him, throwing him out of the ring won't work, but throwing him into the spiked bombs surrounding the arena will. Iggy and Larry from Super Mario World, who you have to knock into the lava from a giant tilting platform.Eventually he will fall through the floor into a pit. He will jump into the air and try to crush you, but when he lands he destroys the bricks he lands on. The Mario series has numerous examples.Plot-wise, this trope can pave some ways for a Disney Villain Death. Occasionally a Bullfight Boss who has to be lured to charge into the dangerous substance/location. May be a Breather Boss due to many, many cases having limited physical damage abilities against the player character, and relying on trying to send the player into the same obstacle they're weak against. Contrast Boss Arena Urgency, in which the boss is trying to ring you out. Related to Boss-Arena Idiocy, as it's only due to the dangerous and (for the enemy) stupid design of their battle arena that they can even be killed at all. Throwing off: Relies more on force, and actually picking up, carrying and throwing/dropping the boss into the deadly substance or obstacle.Ī Sub-Trope of Convenient Weakness Placement, and very much a subtrope of Ring Out, as that is the aim in one of these battles-albeit often with a foe who can come back a few times before being killed.Pushing off: A boss which cannot be defeated by anything other than knock back, your attacks don't directly hurt said foe most of the time, or don't take them down for good, and you have to try to make it so instead of wearing down a health bar via lots of damage, that the impact from your attacks knocks them back into something dangerous to the boss.Very much the Boss Battle type used when the hero fights the Implacable Man or a character with Nigh-Invulnerability. A Sub-Trope of Puzzle Boss, and often a Bullfight Boss, the Ring-Out Boss is a type of Boss Battle where the boss itself cannot be just defeated via damage, but has to be knocked or thrown back into a dangerous substance or obstacle to cause damage.
